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	<title>The Architectural League of New York &#187; environment</title>
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		<title>Jeanne Gang</title>
		<link>http://archleague.org/2011/12/jeanne-gang-3/</link>
		<comments>http://archleague.org/2011/12/jeanne-gang-3/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 18:00:30 +0000</pubDate>
		<dc:creator>Reid</dc:creator>
				<category><![CDATA[Feature Small]]></category>
		<category><![CDATA[Franzen Lecture]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Franzen]]></category>
		<category><![CDATA[Franzen podcast]]></category>

		<guid isPermaLink="false">http://archleague.org/?p=14933</guid>
		<description><![CDATA[October 12, 2011 &#124; Presentation of the annual Franzen Lecture on Architecture and the Environment.]]></description>
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<p style="font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px; text-align: left;"><strong>The Franzen Lecture on Architecture and the Environment</strong><br />
October 12, 2011<br />
Running time: 15:43</p>
<p>Click <a style="color: #00adef; text-decoration: none; outline-width: 0px; outline-style: initial; outline-color: initial;" href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=129776595&amp;s=143441">here</a> to subscribe to League podcasts on iTunes.</p>
<p style="font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px; text-align: left;">The 2011 Franzen Lecture on Architecture and the Environment, an annual invited lecture by an international figure whose work has significant implications for understanding and reconceiving the relationship between architecture and the environment, was delivered by Jeanne Gang on October 12, 2011 at the Great Hall of Cooper Union in New York City.</p>
<p style="font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px; text-align: left;">In the following excerpt, Gang presents several ecological projects for Chicago, including the Lincoln Park Zoo and the Ford Calumet Environment Center.</p>
<p>Click <a href="http://archleague.org/2011/12/jeanne-gang-part-2/" target="_self">here</a> to watch a second excerpt from this lecture, in which Gang presents the Aqua Tower and the Post-Industrial Periphery/Cicero Case Study for the Museum of Modern Arts Foreclosed Design Study.</p>
<p style="font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px; text-align: left;">Jeanne Gang is the founder and principal of Studio Gang Architects, an international practice based in Chicago since 1997. Recent projects include the widely acclaimed Aqua Tower, which was named the Emporis Skyscraper of the Year in 2009; the Northerly Island framework plan; the Nature Boardwalk at Lincoln Park Zoo; and Columbia College Chicago’s Media Production Center. Gang was recently named a 2011 MacArthur Fellow (the so-called “genius” grant) for “challenging the aesthetic and technical possibilities of the art form in a wide range of structures.”</p>
<p style="font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px; text-align: left;">The firm’s work has been published and exhibited both nationally and internationally, most notably at the Venice Biennale, the Smithsonian Institution’s National Building Museum, and the Art Institute of Chicago. This year Princeton Architectural Press published Reveal, the first monograph of the firm’s work.</p>
<p style="font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px; text-align: left;">The annual Franzen Lecture on Architecture and the Environment was created in honor of long-time League trustee Ulrich Franzen. The Franzen Lecture on Archiecture and the Environment is made possible by contributions from the Riggio Foundation, Juliana Terian Gilbert, and Elise Jaffe + Jeffrey Brown.</p>
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		<item>
		<title>Werner Sobek</title>
		<link>http://archleague.org/2010/03/werner-sobek-2/</link>
		<comments>http://archleague.org/2010/03/werner-sobek-2/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 15:41:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Franzen Lecture]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Franzen podcast]]></category>

		<guid isPermaLink="false">http://archleague.org/?p=6976</guid>
		<description><![CDATA[December 2, 2009 &#124; Presentation of the annual Franzen Lecture on Architecture and the Environment.]]></description>
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<p><strong>The Franzen Lecture on Architecture and the Environment</strong><br />
December 2, 2009<br />
Running time: 01:10:53</p>
<p>Click <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=129776595&amp;s=143441">here</a> to subscribe to League podcasts on iTunes.</p>
<p>The 3rd Franzen Lecture on Architecture and the Environment, an  annual invited lecture by an international figure whose work has  significant implications for understanding and reconceiving the  relationship between architecture and the environment, was delivered by Werner Sobek on December 2, 2009 at the Great Hall of Cooper Union in New  York City.</p>
<p>Werner Sobek is the Mies van der Rohe Professor at the Illinois Institute of Technology and head of the Institute for Lightweight Structures and Conceptual Design (ILEK) at the University of Stuttgart, where he studied architecture and structural engineering. As successor to architect Frei Otto and engineer Joerg Schlaich, Werner Sobek is an advocate for an interdisciplinary approach to architecture and engineering both in training and professional practice.</p>
<p>While the ILEK specializes in the research of new materials and new concepts for lightweight and adaptive structures, Werner Sobek’s office is one of the world’s leading engineering consultancies with offices in Stuttgart, Cairo, Dubai, Frankfurt, Khartoum, Moscow, and New York. The work of Werner Sobek is defined not only by its engineering and emphasis on sustainable systems but by a rigorous application of design. Founded in 1992, the studio’s emphasis lies on lightweight load-bearing structures, high-rise buildings, transparent facade systems, and special structures in steel, glass, titanium, textiles, and wood.</p>
<p>Click <a rel="shadowbox[];width=640;height=480;" href="http://archleague.org/av_podcast/Franzen3-Mori_Streaming.mov">here</a> to watch Toshiko Mori&#8217;s introduction to the lecture.</p>
<p>The annual Franzen Lecture on Architecture and the Environment was  created in honor of long-time League trustee Ulrich Franzen. The Franzen  Lecture on Archiecture and the Environment is made possible by  contributions from the Riggio Foundation, Juliana Terian Gilbert, and  Elise Jaffe + Jeffrey Brown.</p>
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		<title>Scrapyard Challenge</title>
		<link>http://archleague.org/2009/10/scrapyard-challenge-2/</link>
		<comments>http://archleague.org/2009/10/scrapyard-challenge-2/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 15:33:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Toward the Sentient City]]></category>

		<guid isPermaLink="false">http://archleague.org/?p=5191</guid>
		<description><![CDATA[Sarah Snider shares her thoughts about some of the questions brought up by the Scrapyard Challenge.]]></description>
			<content:encoded><![CDATA[<p><a title="Photo by Sarah Snider" href="http://archleague.org/site/wp-content/uploads/2009/10/P1000467.jpg" rel="shadowbox[sbpost-5191];player=img;"><img class="alignnone size-medium wp-image-5196" title="P1000467" src="http://archleague.org/site/wp-content/uploads/2009/10/P1000467-535x401.jpg" alt="P1000467" width="535" height="401" /></a><br />
<em><small>Click any of the images to see the slide show</small></em></p>
<p><em>On September 26, the Architectural League presented the Scrapyard Challenge, a one-day intensive workshop with artists Jonah Brucker-Cohen and Katherine Moriwaki in which participants hack found or discarded &#8220;junk&#8221; (old electronics, outdated computer equipment, appliances, turntables, monitors, gadgets) to build simple electronic music controllers (with both digital and analog inputs) and drawing robots. Organized in conjunction with the League&#8217;s current exhibition, Toward the Sentient City, the event brought together architects, artists, and other design professionals to consider what happens when otherwise inanimate objects become imbued with digital intelligence. League staffer Sarah Snider shares her thoughts on the day.</em></p>
<p>Here is the garbage we are stuck with.</p>
<p>Reid and I stared at it, picked about. Two computers, a fan, plastic garden shelving units, a printer, a stroller, metal, plastic: none of it recognizable. Reid was late for a show. We called the building manager for dumpster permissions and threw away only what he could ethically let pass through his hands. The rest—recyclable, hackable, beautiful, dirty—we packed up in the back of Reid&#8217;s Jeep. We drove away, first east, then south, then back west again. Finally we stopped in front of a house with an empty dumpster and, a shamed but relieved, got rid of it all</p>
<p><a title="Photo by Reid Bingham" href="http://archleague.org/site/wp-content/uploads/2009/10/IMG_6900.JPG" rel="shadowbox[sbpost-5191];player=img;"><img class="alignright size-thumbnail wp-image-5192" title="IMG_6900" src="http://archleague.org/site/wp-content/uploads/2009/10/IMG_6900-190x145.jpg" alt="IMG_6900" width="223" height="170" /></a>Here is the mess we have made.</p>
<p>I remember thinking as I drove along the streets of Park Slope four days earlier, with Scrapyard Challenge founders Jonah and Katherine, that we could save it all: stacks and piles of houseware, hardware, foam, books and toys. We would gather it and use it to create lasting musical gadgets and gizmos that never broke or got old and that everybody loved. We were going to turn garbage into gold, and be renegade heroes forever and ever, and start a band. There is so much garbage, so much gold.</p>
<p>But &#8220;You can&#8217;t take it with you,&#8221; seems to be the constant refrain with objects. Katherine instituted a &#8220;no foam, no wood&#8221; rule a few years ago due to a fear of bedbugs. Some things were too big. Some things were too dirty. Some things we already had. Some things are not garbage, and people come back for them once they&#8217;ve unlocked the front door and put their groceries on the counter. You have to be careful. This is illegal. They are watching you. Put that down, it&#8217;s wet.</p>
<p>There was a lot of garbage. We could have been selective, but in the end we took all that we could fit. Given the neighborhood we found strollers, kids&#8217; toys, a pair of PCs from the 90s and, to hold all of the above, shelving units. Fans that no longer worked, were no longer needed. A toaster that, surprisingly, no one would end up turning into an instrument. I found a book in French, a record player. Something blue. Katherine and Jonah did most of the digging while I idled in the car. We emptied the contents of the hatchback into their foyer, planned for the weekend, and I returned the Zipcar full of excitement, ready to invite all of my friends to take the stuff apart and see what we could make.</p>
<p><a title="Photo by Reid Bingham" href="http://archleague.org/site/wp-content/uploads/2009/10/IMG_6884.JPG" rel="shadowbox[sbpost-5191];player=img;"><img class="alignright size-thumbnail wp-image-5201" title="IMG_6884" src="http://archleague.org/site/wp-content/uploads/2009/10/IMG_6884-190x145.jpg" alt="IMG_6884" width="222" height="169" /></a>On Saturday we had an enthusiastic crowd. Very focused. No coffee, no pastries &#8211; just garbage to get everyone going. We started by making drawbots out of two biodegradable cups put end to end, with magic markers for legs and a motor powered by a 5V battery pack and just a bit of a counterweight to make the whole thing hobble across the paper, vibrating and spiraling like PacMan on ice. (A sample of the outcome is hanging in the Architectural League&#8217;s offices—come visit us to check it out!)</p>
<p>After Katherine explained the idea of a switch, a sort of physical binary code that at its least complex can determine “On” and Off”, the hackers got crafty. They got creative—not surprising, given the context of The Old American Can Factory, which is home to over 200 artisans, fabricators, artists, designers, filmmakers, publishers and non-profits. People chose objects to pull apart, put together moving bits—things that spun, tapped, opened and closed—and created conductive connections to make and modify notes. A bit of design, a bit of aesthetics (red fuzzy turntables!), and a lot of duct tape, and at the end of the day, everyone had an instrument to play. Anyone can make a switch, out of almost anything. And that switch proffers to the person and the object an agency in a larger network of people and things. They are not called micro-&#8221;controllers&#8221; for nothing. The Scrapyard Challenge, Katherine says, is an important introduction of people to electronics, through the introduction of electronics into everyday things &#8211; computing truly becomes ubiquitous.</p>
<div style="display:none;"><a title="Photo by Reid Bingham" href="http://archleague.org/site/wp-content/uploads/2009/10/IMG_6908.JPG" rel="shadowbox[sbpost-5191];player=img;"><img class="alignright size-full wp-image-5194" title="IMG_6908" src="http://archleague.org/site/wp-content/uploads/2009/10/IMG_6908.JPG" alt="IMG_6908" width="800" height="600" /></a></div>
<p><a title="Photo by Sarah Snider" href="http://archleague.org/site/wp-content/uploads/2009/10/P1000428.jpg" rel="shadowbox[sbpost-5191];player=img;"><img class="alignright size-thumbnail wp-image-5197" title="P1000428" src="http://archleague.org/site/wp-content/uploads/2009/10/P1000428-190x145.jpg" alt="P1000428" width="222" height="169" /></a>People were excited about the opportunity to pull objects apart and see their mysterious inner workings. The Scrapyard Challenge is in this sense a direct counterattack on the blackboxing of modernity. I thought it was all about garbage (and LEDs), and a lot of the projects in Toward the Sentient City do, in fact, have something to say about trash (and LEDs). But they are also delivering contemporary (and future!) thinking about technology through their projects, and the Scrapyard Challenge is thinking specifically about the experiential aspects of the city, the soft architecture, the spaces in between, the objects that fill them, and how people interact with all of this. What does pulling apart electronics have to do with architecture? It is material cultural study: if garbage or electronics are resources, how can they be put to use? It is an introduction to electronics: architects have to know a little bit about everything, after all. It is in fact both polymath and philomath: knowing how many things work and seeking new ways for things to function. It is spatial: currents moving through space until interruption. A building as interruption. It is about alternative performance, retrofitting, redesign, underdesign, addition and subtraction. Architecture has always been and still is a hands-on process. This is nothing if not a hands-on research, testing and performance workshop. Just as architecture experienced a moral panic surrounding the introduction of CAD, so too will people question the methods or materials used in the Scrapyard Challenge—especially the garbage.</p>
<p>I have tried the freegan thing before. The deal with garbage, though, is that most of it is indeed useless. We can save certain consumables, but the rest of the garbage we see around us is going to take as much energy to turn into something else as it would to dispose of it. Grabbing a bag of bagels at the end of the day to feed your roommates, or a stack of old papers to even the carbon-nitrogen balance in your compost bin, requires a lot less thought and effort than constructing a bed frame out of found wood. Just as landfills and the removals systems that keep them growing are unsustainable for a large society, so too is freeganism. It is fringe; it works for certain communities at certain times; one can live off it, but it cannot save the world. We need to be better than that.</p>
<p><a title="Photo by Sarah Snider" href="http://archleague.org/site/wp-content/uploads/2009/10/P1000414.jpg" rel="shadowbox[sbpost-5191];player=img;"><img class="alignright size-thumbnail wp-image-5195" title="P1000414" src="http://archleague.org/site/wp-content/uploads/2009/10/P1000414-190x145.jpg" alt="P1000414" width="222" height="170" /></a>In a conversation at the Scrapyard Challenge, Mark Shepard, the curator of Toward the Sentient City, listed off the tenets of early DIY forms of green thinking: &#8220;Recycle, reuse, and&#8230;what&#8217;s the last one?&#8221; He, like a lot of us, gets stuck. People are obsessed with trash, and it gets a lot of press, and people write books about it, and do techie projects and even craft lifestyles around it. As they should: we need to collectively take individual responsibility for the entire life cycle of objects. We need to worry about where things go as much as we worry about their free-range, organic, corn-fed, fair trade, local origins. And this counts as much for objects we get for free as for those we buy—hence Reid and my feelings of shame about dumping garbage that we found in the street back into the street. Our garbage was lucky: we gave it another, albeit temporary, life; some garbage doesn&#8217;t even get that. Maybe it will have more. Or maybe it will idle. This is why we need to drastically rethink that final r-word in the big three: REDUCE. This way of thinking doesn’t get a lot press—it almost disappears without a trace, one might say. But this way of thinking is a design problem, it is a consumer problem—it is a BIG problem and it is all of our problem. In the mean time, people like Jonah, Katherine, and all the Scrapyard Challenge participants and freegans out there, will have plenty of things to keep them occupied.</p>
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<p><a href="http://vimeo.com/7105869">Scrapyard Challenge</a> from <a href="http://vimeo.com/user2370084">Architectural League</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Shigeru Ban</title>
		<link>http://archleague.org/2008/01/shigeru-ban/</link>
		<comments>http://archleague.org/2008/01/shigeru-ban/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 15:55:17 +0000</pubDate>
		<dc:creator>Gregory Wessner</dc:creator>
				<category><![CDATA[Franzen Lecture]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Franzen podcast]]></category>

		<guid isPermaLink="false">http://archleague.org/?p=5594</guid>
		<description><![CDATA[January 22, 2008 &#124; Presentation of the annual Franzen Lecture on Architecture and the Environment]]></description>
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<p><strong>Franzen Lecture on Architecture and the Environment</strong><br />
January 22, 2008<br />
Running time: 1:19:09</p>
<p>The 2007-8 Franzen Lecture on Architecture and the Environment, an annual invited lecture by an international figure whose work has significant implications for understanding and reconceiving the relationship between architecture and the environment, was delivered by Shigeru Ban on January 22, 2008 at the Great Hall of Cooper Union in New York City.</p>
<p>Japanese architect Shigeru Ban’s innovative work tests the limits of structure and form. Often based on elements derived from traditional Japanese architecture, his firm’s designs are ecologically sensitive and flexibly programmed, from quickly constructed temporary paper structures to modular, reconfigurable galleries and pavilions to permanent urban structures. Recent and current work includes the Nomadic Museum; the Seikei Library; Papertainer Museum, Seoul; Nicolas G. Hayek Center, Tokyo; the Metal Shutter Houses; and the Pompidou Center – Metz.</p>
<p>The annual Franzen Lecture on Architecture and the Environment was created in honor of long-time League trustee Ulrich Franzen. The Franzen Lecture on Archiecture and the Environment is made possible by contributions from the Riggio Foundation, Juliana Curran Terian, and Elise Jaffe + Jeffrey Brown.</p>
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		<title>Renzo Piano</title>
		<link>http://archleague.org/2006/11/renzo-piano/</link>
		<comments>http://archleague.org/2006/11/renzo-piano/#comments</comments>
		<pubDate>Fri, 03 Nov 2006 22:01:09 +0000</pubDate>
		<dc:creator>Gregory Wessner</dc:creator>
				<category><![CDATA[Franzen Lecture]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Franzen podcast]]></category>

		<guid isPermaLink="false">http://archleague.org/site/?p=2074</guid>
		<description><![CDATA[October 30, 2006 &#124; Presentation of the annual Franzen Lecture on Architecture and the Environment]]></description>
			<content:encoded><![CDATA[<p><a rel="shadowbox[];width=640;height=480;" href="http://archleague.org/av_podcast/Piano_Streaming.mp4"><img class="alignnone size-full wp-image-2076" title="piano" src="http://archleague.org/site/wp-content/uploads/2009/09/piano.jpg" alt="piano" width="535" height="418" /></a><br />
<em><small>Click image to play video</small></em></p>
<p><strong>Franzen Lecture on Architecture and the Environment</strong><br />
October 30, 2006<br />
Running time: 35:43</p>
<p>The Ulrich Franzen Lecture on Architecture and the Environment is an annual invited lecture by an international figure whose work has significant implications for architecture and the environment.</p>
<p>On October 30, 2006, Renzo Piano gave the inaugural presentation of this new series at the Cooper Union.  This podcast is an excerpt of his lecture, with introduction by League president Calvin Tsao.</p>
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		<title>Bill McKibben</title>
		<link>http://archleague.org/2006/04/bill-mckibben/</link>
		<comments>http://archleague.org/2006/04/bill-mckibben/#comments</comments>
		<pubDate>Mon, 17 Apr 2006 18:16:58 +0000</pubDate>
		<dc:creator>Gregory Wessner</dc:creator>
				<category><![CDATA[Other]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[sustainability]]></category>

		<guid isPermaLink="false">http://archleague.org/site/?p=1718</guid>
		<description><![CDATA[April 17, 2006 &#124; Deep Sustainability: Building Communities that Actually Work]]></description>
			<content:encoded><![CDATA[<p><strong>Deep Sustainability–Building Communities that Actually Work</strong><br />
Recorded: April 17, 2006<br />
Running time: 53:13</p>
<p>Does &#8220;green architecture,&#8221; as currently conceived, go far enough? The League&#8217;s Architecture and Environment lecture series presented big-picture views of architecture in the context of man&#8217;s relationship to nature, and within a reframed understanding of the role of natural capital in economic success and failure.  Writer Bill McKibben (<em>The End of Nature</em>) discussed how climate change and peak oil may shift our idea of what constitutes a desirable ­ and workable ­ city. Focusing on possibilities generated by emerging local economies, McKibben discussed examples from around the world, including Curitiba, Brazil, Reykjavik, Iceland, and China, as well as the United States.</p>
<p><a href="http://www.archleague.org/audio/McKibbenEntire.mp3" rel="shadowbox[sbpost-1718];player=flv;width=500;height=0;">McKibbenEntire.mp3</a></p>
]]></content:encoded>
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